x86 Assembly Tutorial: Very Basic 2D Platformer Game



In this video I go over how to make a very basic 2D Platformer game with the x86 Assembler for Microsoft Visual Studio, and the Irvine32 library.

*IMPORTANT NOTE*
In this video when making the gravity logic (around 26:10), make sure your bound check is:
cmp yPos,27
jg onGround
instead of what’s in the video. I changed this while I was fixing bugs off camera and forgot to mention it in the video.

Download the Irvine32 library:

Download the base VSAsmProject that was used in this video:

Source code:

Nguồn: https://speakforchange.org/

Xem thêm bài viết khác: https://speakforchange.org/game/


Article Categories:
Game

Comments

  • how to end the game when the score reaches 10

    8-Muhammad Faliq Bin Mohd Ridhuan au July 2, 2020 6:07 pm Reply
  • Sir please make videos on developing a app in c++ or make a series on c++

    YASH KULKARNI July 2, 2020 6:07 pm Reply
  • I have a question is possible to do it without using the Irvin Library? honestly

    Mishel Enrique Brito Herrera July 2, 2020 6:07 pm Reply
  • This is the probably the best tutorial related to x86 I've ever seen. You should make more assembly related content!

    Keemstar Cheats July 2, 2020 6:07 pm Reply

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